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Skills & Programs
As a dedicated game and narrative designer, I bring a diverse skill set and adeptness with industry-standard software to the table.
With a proven track record of translating ideas into captivating gaming experiences, I am committed to pushing creative boundaries and delivering exceptional quality in every project I undertake.
Unity
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The majority of my experience lies within Unity, where I've contributed to the development of games like "The Light" and "Blood Moon Rising," both exclusively built using Unity's platform.
Collaborating within team environments is a forte of mine, particularly in Unity, where I excel at harmonizing efforts to create games collectively.
I've garnered two years of extensive experience with Unity, acquiring a profound familiarity with its interface, functionalities, and the array of tools it encompasses. This familiarity allows me to navigate Unity's controls seamlessly and leverage its diverse offerings effectively in game development.
Photoshop
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Throughout my professional journey, I've honed foundational expertise in Photoshop.
My adeptness in Photoshop is evidenced by the creation of sprites and essential art assets for "The Light." This showcases my capacity to effectively utilize the software to craft essential visual components in game design.
Audacity
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In my career, I've established a solid foundation in Audacity showcasing expertise in sound design.
My proficiency in Audacity extends across various projects, including "The Light," "Blood Moon Rising," and "Tera Nova." Within these endeavors, I've demonstrated adeptness in sound clipping, redesigning, and customizing sounds to seamlessly integrate them into diverse environmental settings. Notably, I've curated ambient soundscapes and composed music for both "Blood Moon Rising" and "The Light," underscoring a holistic understanding of audio production in the realm of game development.
Communication
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Effective communication stands as a cornerstone in collaborative team environments.
My proficiency extends across various communication platforms such as Zoom, Discord, and email, facilitating seamless interaction within teams. However, beyond communication lies the essence of organization. To ensure cohesion within a team, it's imperative to maintain meticulous organization and transparent communication regarding ongoing tasks.
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Throughout team collaborations, we've employed tools like ClickUp and Trello to streamline task delegation. Moreover, platforms like Google Docs have facilitated collaborative documentation efforts. Sharing and managing files efficiently have been executed through platforms like GitHub, Perforce, and Google Drive, underscoring my capability to navigate and leverage diverse tools for effective team collaboration and project management.
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Twine
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In my professional repertoire, I possess valuable albeit limited experience in utilizing Twine, a tool predominantly employed for narrative-driven interactive storytelling.
Within Twine, I've demonstrated proficiency in crafting narratives embedded with multi-choice answers, enhancing player engagement by allowing them to steer the storyline through their decisions. Moreover, I've leveraged Twine to expand player knowledge by implementing dialogue-based options, enabling players to delve deeper into the narrative and glean additional information from various in-game characters. This strategic utilization of Twine fosters an immersive and dynamic storytelling experience, emphasizing my ability to integrate interactive elements to enrich player engagement and comprehension within narratives.
Machinations
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Despite my limited exposure to Machinations, I've effectively used it to create in-game economies. In the development of 'Everglade,' I've centered the game mechanics around this economy, showcasing my ability to utilize Machinations as a foundational framework for driving gameplay dynamics.